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Z O - Its self

I've been working on this project for a while, because it has helped me to learn so many things, in special, to keep learning Houdini, simulating the cloth and necklace were really challenging for me. With these characters, I'm always trying to put any feature related to the culture of my country. For this one, I tried to represent one of our most important cultures here in Ecuador, Otavalos. Whit their traditional clothes full of color and art.
I'm also creating a new article with the process of the cloth ( modeling, simulation and texturing).
Hope you like it.

Houdini Vellum simulation for the necklace. I used simple curves, simulate them with vellum hair setup, and then exported a file cache. That method helped me to speed up the simulation time.