Website powered by

Chal

Hi ! this is another personal project I've been working in my free time. For this I learned so many things, including the use of UDIMs and the new amazing Zbrush's sculptris pro, and used the curve strap snap brush for the straps, Substance Painter for texturing, Maya, rendered with Redshift and final details with Photoshop.

BG variation

BG variation

Render Test with fur

Render Test with fur

Render test with no fur

Render test with no fur

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Sketch

Sketch

Sketch

Sketch